Go beyond yourself.

Posts in category Corona SDK

Feather Has Floated onto the App Stor...

I’m proud to announce that my new game Feather is now available on the iOS App Store, Google Play Store, and Amazon App Store. With all the Flappy Bird clones out there, I didn’t want to contribute to the same flood of pixelated 8-bit graphics and identical, monotonous gameplay. Feather has the familiar simple-yet-frustratingly-addictive gameplay, but […]

Even My Love for Apple Has Its Limita...

The last few weeks have been quite a ride outside of my realm of software development, so I apologize for not posting sooner. For those in the know, software development is a passion of mine, but, at this time, it’s only at the level of being a hobby to a side-business. It moderately provides supplemental […]

From Getting Started to Getting the M...

Developed with Corona SDK

There’s no doubt that Corona SDK is powerful in its own right. Out of the box (so to speak), you are able to make both games and applications (hereinto referred as “apps”) that are fast and powerful, for both iOS and Android. It’s a bit of a misnomer, but for the iOS platform, Corona can […]

Another Lua-Based SDK Emerges: Moai

Calling themselves “the mobile platform for pro game developers,” Moai is a Lua-based SDK that’s currently in private beta development. I was alerted to this newly emerging SDK by its parent company Zipline Games. Both sites are rather sparse with information, and they’ve released one unnamed game based on its Moai SDK about a year […]

A Year’s Recap: GameSalad, Coro...

A Year’s Recap: GameSalad, Corona, and iTorque 2D

Today is Tax Day for Americans, and many of us need to recap what has happened to us financially in the last year in order to fill out the necessary forms to send in to the government in order to find out if we owe more or are due a refund. For iOS and Android […]

Corona SDK

Corona SDK Ambassador
BeyondtheTech is a
Corona Labs Certified Developer and Ambassador