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Feather Has Floated onto the App Stores

logo1024x500I’m proud to announce that my new game Feather is now available on the iOS App StoreGoogle Play Store, and Amazon App Store.

With all the Flappy Bird clones out there, I didn’t want to contribute to the same flood of pixelated 8-bit graphics and identical, monotonous gameplay.

Feather has the familiar simple-yet-frustratingly-addictive gameplay, but shakes it up with a fresh take on the genre, with increasing difficulty, power-ups, beautiful HD and Retina graphics and smooth animation, backed by a delightful soundtrack. Grab achievements and share your high scores on iOS Game Center or Google Play Game Services, and over Twitter and Facebook. Unlock the game to remove ads and access an additional game mode.

Designed solely with Corona SDK Pro, Feather was primarily coded in one weekend and with Corona‘s simple implementations and plug-ins, it was easy to incorporate universal binaries, banner ads, in-App Purchasing, social media, and social gaming functions for both iOS and Android devices. Admittedly, it’s my first simultaneous multi-platform release, and I couldn’t be more proud to have done it in Corona SDK, which makes it so easy to do.

Spanish localization is coming in the next update already submitted to the iOS App Store, with French to follow as soon after, along with some even cooler features. If anyone is able to assist in translating to even more languages, please contact me.

For more information, check out Feather‘s product page here.

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